Saturday, March 18, 2017

Tutorial Post 12: Regular Polygons.

Tutorial Post 12: Regular Polygons.

You may create regular polygons. The option is available on the Constructive Inserting Menu ('QMI...').  Either press the key sequence 'QMI3'  to insert the outline of the polygon made of segments, or press 'QMI4'  to insert the triangles that are sectors of the polygon surface. 


The polygon is placed on one of the planes OXY, OXZ, OYZ, that is most parallel to the screen, and it is centered at the cursor. The endopoints of the polygons' elements are indexed with a new (unused set index). Thus you can select them wit 'QSS' for further manipulations.
The number of polygon's vertices is a parameter that can be set on the Inputs Page ('QI...'):


No comments:

Post a Comment